Jun 23, 2017 10:00 AM:
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History Main | 1992: MAIZE CRAZE | 1993: RUG RAGE | 1994: TOWER POWER | 1995: RAMP N' ROLL | 1996: HEXAGON HAVOC | 1997: TOROID TERROR | 1998: LADDER LOGIC | 1999: DOUBLE TROUBLE | 2000: CO-OPERTITION FIRST | 2001: DIABOLICAL DYNAMICS | 2002: ZONE ZEAL | 2003: STACK ATTACK | 2004: FIRST FRENZY | 2005: TRIPLE PLAY | 2006: AIM HIGH | 2007: RACK N' ROLL | 2008: OVERDRIVE | 2009: LUNACY® | 2010: BREAKAWAY | 2011: LOGOMOTION | 2012: REBOUND Rumble | 2013: Ultimate Ascent | 2014: Aerial Assist | 2015: Recycle Rush | 2016: Stronghold | 2017: Steamworks
1992: MAIZE CRAZE
In MAIZE CRAZE four contestants vie in a round to see who can collect the highest point value total of tennis balls, return to home base, and defend their cache successfully. There are (3) 25 point balls and (2) 10 point balls located on the tops of posts around the playing field. 150 (1) point balls are grouped on the floor around the central post. Each round is two minutes long. The game is played on a 16’ X 16’ square playing arena covered with 1-1/2” layer of whole corn kernels.
That's the Kit of Parts (photo to the right) that had to be used in designing the robots.
Four robots were on the field at once vying for the balls, all playing for themselves. One danger this year was having the four power/control umbilical cords becoming entangled as the robots drove around.
- 25 points per high-value ball
- 10 points per medium-value ball
- 1 point perlow-value ball
- Tie-breaker is first back
Google Video--FIRST 1992 Xerox X-Cats Inaugural Year Documentary
YouTube Video--FIRST 1992 Final Match
|1992 Team List|