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FIRST® Robotics Competition (FRC®)
History Main | 1992: MAIZE CRAZE | 1993: RUG RAGE | 1994: TOWER POWER | 1995: RAMP N' ROLL | 1996: HEXAGON HAVOC | 1997: TOROID TERROR | 1998: LADDER LOGIC | 1999: DOUBLE TROUBLE | 2000: CO-OPERTITION FIRST | 2001: DIABOLICAL DYNAMICS | 2002: ZONE ZEAL | 2003: STACK ATTACK | 2004: FIRST FRENZY | 2005: TRIPLE PLAY | 2006: AIM HIGH | 2007: RACK N' ROLL | 2008: OVERDRIVE | 2009: LUNACY® | 2010: BREAKAWAY | 2011: LOGOMOTION | 2012: REBOUND Rumble | 2013: Ultimate Ascent | 2014: Aerial Assist | 2015: Recycle Rush | 2016: Stronghold | 2017: Steamworks | 2018: PowerUp
2016: Stronghold
STRONGHOLD(SM) is played by two Alliances of three Teams each. Each Alliance of three robots is on a Quest to breach their opponents' fortifications, weaken their tower with boulders, and capture their tower.The Quest
- Robots operate independently for first 15 seconds of the Quest
- Alliances score points by:
- Reaching opponents defenses
- Crossing defenses
- Scoring boulders through goals in the opposing tower
- Human drivers take control for the final 2 minutes and 15 seconds
controlling their robot to:
- Defend their castle
- Retrieve boulders
- Defeat defenses
- Score goals from the opponents' courtyard in tower
- Capture and scale the opponent's tower
The Outer Works (outermost line of fortification)- Eight defensive options (over 18,000 possible field configurations)
- One permanent (the low bar)
- One chosen periodically by the audience
- Three selected by Alliances just before each Quest begins
- Once the Quest begins
- Illuminated lights on each defense reduce when an opposing robot fully crosses it for first time
- These lights go dark after the defense has been crossed a second time, signaling it's considered damaged
- Once any four of the five defenses are damaged, the fortifications are considered breached and the charging Alliance is rewarded with points
The Tower- Openings in the tower are available for robots to score boulders
- Scoring boulders reduces a tower's strength as indicated by decreasing tower lights
- The tower's flag will drop when enough boulders are scored and then the tower can be captured at the end of the Quest
The Capture- During last 20 seconds of the Quest, robots may surround and scale the tower to capture it
- When capture is successful, their flag is raised on the opposing tower and even more points are earned
The Alliance with the highest score at the end of the Quest wins!
2016 FIRST Game Rules - includes Manuals, Team Updates, Q&A
KOP
2016 Awards List
51 Teams attended the 2016 SBPLI Long Island Regional.
600 Teams attended the 2016 Championship in St. Louis.
3130 Teams participated in the 2016 FIRST season at 127 separate official events:- 53 Regional events
- 65 District events
- 8 District Championships
- 1 World Championship
The eight District event areas were:- Michigan
- Mid-Atlantic Region (MAR) DE, NJ, eastern PA
- Pacific Northwest - WA & OR & AK
- New England - CT, RI, MA, VT, NH, ME and a NE Championship
- Chesapeake - MD, DC, VA
- Georgia
- Indiana
- North Carolina
- Alliances score points by: